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pygame detect click
while ... # your main loop
# get all events
ev = pygame.event.get()
# proceed events
for event in ev:
# handle MOUSEBUTTONUP
if event.type == pygame.MOUSEBUTTONUP:
pos = pygame.mouse.get_pos()
# get a list of all sprites that are under the mouse cursor
clicked_sprites = [s for s in sprites if s.rect.collidepoint(pos)]
# do something with the clicked sprites...
how to detect mouse click in pygame
while running: # Gameloop
for event in pygame.event.get(): # Checks all events
if event.type == pygame.MOUSEBUTTONDOWN: # If the current event is the mouse button down event
pos = pygame.mouse.get_pos() # Stores the mouse position
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